![]() "Chaotic beat 'em up Streets of Rogue is getting a sequel". ![]() ^ "Review: Streets Of Rogue - An Ambitious Roguelite With Plenty Of Role Play". ![]() "Streets of Rogue review: Slightly misleading name, hilarious game". "Streets of Rogue Review (Switch eShop)". ^ a b "Streets of Rogue for Xbox One Reviews".^ a b "Streets of Rogue for Switch Reviews"."Test : Streets of Rogue, quand GTA rencontre le rogue-like". ^ CreeperExplosif (November 19, 2017)."Roguelite immersive sim Streets of Rogue is leaving Early Access". ![]() Random Districts Random Mutators Remove Disaster Remove District Rocket Chaos Rogue Vision Sandbox Slower Gameplay Speedrun. This prevents other players from choosing custom characters in multiplayer. PC Gamer compared it to other roguelikes, celebrating that Streets of Rogue "gives you more freedom than almost any roguelike, and its varied cast of characters, combined with the randomness of traits and mutators, mean no two runs play out the same way." Nintendo Life also compared it to related game genres, explaining that "RPGs are at their best when they give you a world where you can be anyone and do anything so if you want to be a werewolf, or a scientist, or a bartender, then this is the game for you." No Custom Characters is a Mutator in Streets of Rogue. Polygon praised the game for its comedic elements, explaining that "comedy in game design is difficult t’s something of an achievement that developer Matt Dabrowski pulls it off by piling cheap gags so high, so often." Rock Paper Shotgun compared it to "relatively plain-faced immersive sims of the blockbuster sort", praising the "sheer variety of this city’s pandemonium". On its release, Streets of Rogue was met with generally favorable reviews from critics, with an aggregate score of 75/100 for Nintendo Switch, and 82/100 for Xbox One on Metacritic. ![]()
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